Desktop 1.2.1 returns with a clearer editor
A look at the Permutrix Desktop 1.2.1 relaunch, redesigned editor, updated patterns, sample projects, and guided web demo.
Read the note →Release notes, product decisions, and stories from building a tool that helps artists make more from the layers they already own.
A look at the Permutrix Desktop 1.2.1 relaunch, redesigned editor, updated patterns, sample projects, and guided web demo.
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The June announcement that Permutrix would leave itch.io, preserved with context from the later 1.2.1 relaunch.
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A small behind-the-scenes preview of a charm-style asset set being prepared for Permutrix.
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A development note about reducing editor spacing, reorganizing side panels, and giving the layer hierarchy more room.
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An early look at the brighter project launcher, recent-project preview, and clearer create-or-open flow.
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A tiny studio note marking one week away before Permutrix development resumed.
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Light-mode popup fixes, drag-box selection, grouped asset movement, and clearer visual feedback.
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The first numbered devlog introduced Gradation Groups, pattern asset selection, custom prompts, and editor cleanup.
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The origin of Permutrix, from game portrait combinations to a layer-based art-variation tool and drawing sewing machine.
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